I chose to do the extra hour because when it comes to tenacity in games I’m pretty stalwart. Hell I finished Too Human and that’s an achievement in itself, but back to Argonauts. So I played this train wreck for an extra hour and it didn’t get any better. The action was way too broken up by the dialogue. Now I know some of you are saying, ‘What about Mass Effect? Isn’t that similar?’ Well yes and then a big fat, NO FUCKEN WAY! Yes Mass Effect has a lot of dialogue but NO WAY is it tiresome boring or just plain pathetic.
For the extra hour I played I think I managed only 1 combat session, 1 combat session in an hour of playtime. I don’t care how awesome your story may be but if you can’t maintain people’s interest with some action then you’re on the end of a losing battle. Once I found some combat it was a repetitive as every other combat session I had. The God powers are suppose to liven it up and make it interesting, they didn’t. The system of dedication was interesting and I think it would work effectively if the powers you unlocked contributed to combo’s or even useful combat powers.
To sum up, the idea was good, no really, it was, just some very poor execution on all fronts.